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gamehacking-cheatsheet

by ridpath

0
★ 63 stars

Game Hacking & Reverse Engineering Mega Cheatsheet Memory Editing • Anti-Cheat Evasion • Debugging • Code Injection This guide teaches practical techniques used in:

  • CTFs & vulnerability research
  • Trainer and cheat development
  • Debugging game logic
  • Understanding & modifying runtime behavior

Intended for learners and professionals doing ethical research on their own systems. Table of Contents

  • Game Hacking \& Reverse Engineering Mega Cheatsheet
  • Table of Contents
  • Game Hacking Cheat Sheet
  • Recon and Static Analysis
  • Core Techniques
  • Deep Dive and Expansion
  • Binary Forensics
  • Cross-Platform Analysis
  • Obfuscation Breakers
  • Real-World Metadata Recon
  • Ghidra Headless Automation
  • Obfuscation and Packing Detection Matrix
  • Game-Specific Recon Signatures
  • Asset Recon (Deep Reverse)
  • Advanced Techniques
  • Engine Recon Automation (Unity, Unreal, etc.)
  • Goals of Engine Recon
  • Unity Engine (Mono / IL2CPP)
  • Identifying Unity Games
  • Mono Runtime Recon
  • IL2CPP Automation
  • Unreal Engine Recon (UE3/UE4/UE5)
  • Identifying Unreal Games
  • Auto SDK Generation
  • Auto Object Dumper…

Summary adapted from the project README (MIT licensed). Full docs at the source link above.

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