redscript-dap
by jac3km4
redscript-dap Debug adapter server implementation for Cyberpunk 2077 scripts. https://github.com/jac3km4/redscript-dap/assets/11986158/728a3de0-1d6d-47d4-8e9a-737a7a58a813 requirements
- redscript 0.5.25 or newer
- red4ext 1.25.0 or newer
- redscript IDE VSCode extension 0.2.6 or newer
- optionally RedMod DLC in Steam/GoG if you intend to debug built-in game scripts
usage
- download the latest DLL
- place it in {Cyberpunk Install Dir}/red4ext/plugins/redscript dap.dll
- start the game
- open a redscript workspace in VSCode, open the command pallette in VSCode (Ctrl+Shift+P) and execute Redscript: Attach to Cyberpunk 2077
- congratulations, you can now interact with the debugger, make sure to read about known issues
known issues
- the debugger currently only stops at function calls, breakpoints set at lines that do not contain
any function calls will do nothing, which may result in surprising jumps sometimes
- intrinsics like Equals , ArrayPush and so on are not function calls and will not stop the
debugger
- stepping might appear to be stuck on a line sometimes, but it's not - it's u…
Summary adapted from the project README (MIT licensed). Full docs at the source link above.
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